Jorge_Stolfi > 19-10-2025, 05:54 PM
oshfdk > 19-10-2025, 07:16 PM
Jorge_Stolfi > 20-10-2025, 04:40 AM
(19-10-2025, 07:16 PM)oshfdk Wrote: You are not allowed to view links. Register or Login to view.This is very similar to what I tried last year, [...] The full gallery: You are not allowed to view links. Register or Login to view.
Jorge_Stolfi > 20-10-2025, 04:46 AM
oshfdk > 20-10-2025, 08:24 AM
Jorge_Stolfi > 20-10-2025, 11:44 AM
(20-10-2025, 08:24 AM)oshfdk Wrote: You are not allowed to view links. Register or Login to view.The main problem I have with automated pareidolia is the same I have with the natural one - the texture of the vellum itself provides a lot of subtle lines and curves, with enough squinting or tweaking of the parameters of models one can see/reveal almost anything.
Quote:I suppose if a model is trained on this folio it's possible to get much more curios results, but I was actually aiming for maximum certainty, so I only trained on samples from 6-7 folios and then applied the result to the whole MS.
oshfdk > 20-10-2025, 11:57 AM
(20-10-2025, 11:44 AM)Jorge_Stolfi Wrote: You are not allowed to view links. Register or Login to view.Indeed. But this approach is at honest at least in the sense that the final classification is made independently for each pixel, based only on its color; without trying to look for multi-pixel patterns like lines or characters. Which is where actual pareidolia comes in. It will be left to the human user to "see" such patterns on the computed probability maps. The user's choice of sample pixels will influence the classification, but only through their colors, not through their positions or adjacency relations.
Jorge_Stolfi > 20-10-2025, 01:16 PM
(20-10-2025, 11:57 AM)oshfdk Wrote: You are not allowed to view links. Register or Login to view.it helps if the result can be independently reproduced via a simple (ideally linear, or maybe polynomial) combination of channels.
oshfdk > 20-10-2025, 01:31 PM
(20-10-2025, 01:16 PM)Jorge_Stolfi Wrote: You are not allowed to view links. Register or Login to view.That will not be the case, because Bayesian classification with Gaussian distributions is inherently non-linear, and usually extremely so.
Jorge_Stolfi > 20-10-2025, 03:18 PM
(20-10-2025, 01:31 PM)oshfdk Wrote: You are not allowed to view links. Register or Login to view.So, if there is (R,G,B) -> (Ink, Paint, Vellum) (or whatever it is detecting), which always produces the same result for the same R, G, B and the result doesn't change a lot visually if I replace all original RGBs with (R + r1, G + r2, B + r3) were r1, r2, r3 are reasonably small random integers, say [-2, 2], then I'd say the whole pipeline looks reasonable.