What's nice about AI-oriented languages is that it's easier to specify "goals" in more fluid ways, rather than just thinking in terms of specific procedures and sequences. You don't have to necessarily "go to" a specific place in the code. You can build the code and the sequences as you go (in other words, have the code build the code).
I really love this area of computing. The reason I chose computer graphics over AI (not that they are mutually exclusive) is for practical reasons (earning a living) but if someone paid me to do AI research or if I could think of a reliable way to make it pay as a business, I'd jump at the opportunity.
I really love this area of computing. The reason I chose computer graphics over AI (not that they are mutually exclusive) is for practical reasons (earning a living) but if someone paid me to do AI research or if I could think of a reliable way to make it pay as a business, I'd jump at the opportunity.

