Hello,
Please note that this just my theory and opinions. I am not saying I have the answers. Or that my theory is correct.
At first, when I started researching, I was definitely using high resolution 300 dpi which seemed to be the obvious way to go.
I spent countless hours and was not happy with the results I was seeing.
One day, I decided to use a low res just for fun and I noticed some shapes forming a little "clearer"...
Finally, I now am lowering the resolution to about 45 to 65 dpi from any original pdf file of the Beinecke which are by default at 300dpi at 2218 x 3358 px.Whatever VM file you use that has not been modified will “work”.
As I previously mentioned, I try to simulate the effect of adding, rubbing, dripping water on the page. ( If you write on a piece of paper with ink and add water on it, there will be distortion and blur on the writing, the darker areas of the ink will spread around that spot more and stay dark.. ) and that is why the use of images that are not high definition work better to achieve those results. In other words, the slightly pixelated image mimics the wet page.
The illustrator is demonstrating that the elements have depth by adding a darker stroke in certain areas. To me that is a big clue. It tells me that the creator knows shadows and chose to represent depth, yet in other areas he cannot draw normal arms, or legs or even finish coloring inside some green foliage and does so in multiple directions. This is not coherent in my opinion. Instead, are perfect shapes of metallic objects among other things. There is also an invisible grid on the pages some more visible than others which I think play a role in the VM..
Almost every cell inked or blank has some kind of information embedded in it only activated with water. That is why penti- menti and palimpsest results were non conclusive. The info is in a bulb . I don’t know how this is even possible to achieve..
When I say 3D, I mean similar to the jewelry book of Anna of Bavaria: You are not allowed to view links.
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The process is quite simple and anyone with photoshop can do this. What I found difficult for me to achieve these results was figuring out the lower res work better which when you think about it makes no sense but we are talking about the VM.. nothing makes sense lol
Why I believe in my work is because what I discover is not random. If an image would transform, as you say in photoshop and give me random results, I would’ve given up this theory a long time ago. It’s the fact that whatever uncovers is a recur- rent theme throughout the book. For example the shape of the “leather strap” I presented on Image 3 which is not visible at first glance without manipulation is a shape we see as well in the Rosette of image2.
Finally why would someone go through this length, I don’t know why. To impress, to hide important information.. These steps are to simulate the water effect:
1. Open file in photoshop, jpg or pdf or psd to me makes no difference..
2. Make the image slightly lower resolution to see a bit of pixels.
3. Go to image - Levels - and slightly lighten the image.
4. Go to Filter - Blur - Gaussian Blur a little to kind of blur the pixels
After that, I only use the Dodge and Burn tool.
I slightly burn what is blank or light colour and make sure to go over the outlines. I dodge the dark areas as if I am scrubbing them and then use the burn tool again.
That is what I do.
Let me know your thoughts. Thanks!
Emmanuela